telepathy: (Default)
feral cosmic horror ([personal profile] telepathy) wrote2020-05-14 06:47 pm

(no subject)

ABOUT
mavis NAME
cis woman SEX/GENDER
original CANON
en route to kossos CANONPOINT


HISTORY
EXILE
at age 10, she witnessed a vision of her clan being slaughtered by kossian soldiers. terrified by what she had seen, she tried to warn her clan's leader, the jarl. the jarl called a clan meeting, and mavis discovered that her own people feared her power more than kossos because her power — a psychic energy known as furor — was strongly associated with the empire's power, as it fuels the hivemind that unites every kossian. taking her for an ill omen and a curse, the clan exiled her.

she made a life for herself alone in the desert of the soundless wilds, an itinerant outcast who — despite her exile — could never bring herself to stray too far from where the kuruko settled, always testing the edge of their territory as a part of herself hoped to reunite with them one day, or at the very least keep them safe. it was a solitary existence. she taught herself all the necessary skills for survival: she salvaged scrap metal and parts from ancient machine artifacts, hunted and gathered.

GENOCIDE
eventually, the vision came true. when she was 25, kossian soldiers invaded and massacred her people. seeing the fire of their camp on the horizon, she disregarded her exile and entered the camp to find her people decimated, every last one of them killed.

in the aftermath, a kossian soldier named aristaeus found her in the camp and began pursuing her. she learned that he was a venator, part of a 3-man unit of hunters sent to find people with strong affinity for furor and 'invite them' to join the kossian hivemind. mavis rejected him and fled.

TETHERED
when aristaeus' unit closes in on them, mavis loses control of her power and kills the youngest venator, ione. mavis gets a narrow chance to escape with her life, but darcy opts to stay behind and return to kossos with them. afraid of their own power, they seek a way to train it. mavis blames aristaeus and kossos for taking away her only friend, resolute in her belief that going to kossos would mean losing her sense of self and identity.

once separated, mavis discovers that in the fight to escape with her life, she accidentally telepathically linked herself to aristaeus — a link he can't undo because his own furor specializes more in telekinesis than telepathy. because mavis accuses aristaeus of creating it, and because of darcy's recent recruitment, aristaeus adjusts his approach the next time they cross paths over an ancient mine: he promise her training in controlling and understanding her power in kossos. despite this, she rejects him again.


ABILITIES
TELEPATHY rather than saying mavis is capable of reading the surface-level thoughts of others, it's more accurate to say that she can't stop reading them. her inability to turn down the 'receiving' dial on the thoughts of everyone around her causes mavis incredible, constant migraines when she's around a lot of people. often in cities, it's loud/crowded enough that individual thoughts are indistinguishable because she hasn't learned how to focus it.

this nascent telepathic power, however, is incredibly powerful. with training, deliberately reading thoughts and digging into memories and hidden intentions would be possible, as well as dreamwalking and hanging out in another character's mind palace.

interested players should use the opt-in below and include in their brackets the thoughts that mavis might pick up.

PRECOGNITION mavis has dreams/visions of the future, specifically related to people she is physically or emotionally close to.

if you are interested in plotting something related to this, please let me know! there's a lot of flexibility here, as they can be literal and useful or abstract and unactionable, like a dream. they can be random or triggered by psychometry.
TELEKINESIS when her life is threatened, mavis is liable to create a telekinetic explosion, a 'slice' of air/energy that could sever someone, or to merely shove them back with incredible force.

with training, she could learn how to train this power to lift and move objects without touch deliberately, to lift herself into the air for hovering/basic flight. however, this power terrifies her as she's only ever used it to destroy people, and her clan taught her to be afraid of herself, to view her power as a harbinger of death associated with the imperial threat of kossos.


PERMISSIONS
Y, expect discomfort TOUCHING Y, you may get punched KISSING Y, if you fight her first and win SEX Y, but let's talk! POWERS USE Y, but contact me if it's severe INJURY Contact me death
Y FIGHT SCENES Slow burn SHIPPING No?? She's an OC FOURTH-WALLING Up to 30 days BACKTAGGING With prior CR THREADJACKING CW for pregnancy, no gender play OOC HARD LIMITS
PREFERENCES
SMUT a/b/o, breeding, knotting
anal
bad ends
rough (biting, scratching, choking)
fully/partially clothed
cum play
dirty talk
multiple penetration
non/dub-con
forced nudity
masturbation
nipple/breast play
non-penetrative (hotdogging, etc.)
oral
orgasm control/denial
powers
sloppy seconds
somnophilia
master/slave
bondage
humiliation/degradation
HORROR TROPE_1
TROPE_2
TROPE_3
MONSTER
appearance
In her full monstrous form, Mavis is an oversized panther, about three feet tall and six feet from nose to tail. Her fur is void-black and sleek like a short-haired house cat, shiny and soft to the touch. She is slim yet muscular, with sharp teeth and claws for rending flesh.

At will, she can manifest up to six shadowy and tentacles from her back. Their bulbous ends secrete two types of poison: one induces a sleepy sort of arousal, the other a paralytic.


POWERS
STRENGTH | The panther is stronger than your average bear with bone-crushing jaws filled with sharp teeth. In addition, it's quick and hard to catch.

TENTACLES | At will, she can manifest up to six shadowy and tentacles from her back. In addition to functioning to constrict, grab, and hold her prey, these tentacles' bulbous ends secrete two types of poison: one induces a sleepy sort of arousal, the other a paralytic.

PSYCHIC | Mavis's own psychic powers are still present in her monstrous form; she is able to communicate telepathically (though at her furthest transformation, she lacks the cognition for this to be more than reading the intentions of her prey in a battle situation) and also create telekinetic explosions.


behavior
Mavis does not want to be alone, so while her monstrous self is inclined to go live in the wilderness that is familiar to her, apart from society, she also wants someone to be out there with her. As a result, she is likely to attempt to kidnap others and hold them hostage and steal away into trees and caves.

She is fiercely protective and territorial, and will tear apart anyone who tries to separate her from her chosen companion(s) or who enters the area she has designated her den/nest. She may bring corpses back to any companion(s) as a form of food or proving herself as a competent hunter.

Further, the scent of blood makes her go into heat, creating in her an insatiable appetite for being bred.




princess_of_ida: (Default)

[personal profile] princess_of_ida 2024-05-30 12:29 am (UTC)(link)
player name: NS
characters played: Ianthe Tridentarius
telepathy permission: Yes! I tend to assume psychic characters can pick up on metatext. Pretty sure her ADHD (which I am shit at playing) would come across along with the multitude of intrusive thoughts, the most of which are summarily dismissed as quickly as they arrive.
barriers/personal psychic abilities: Nothing from canon, but the Void has its hooks in her. Play with that as you wish.
further plotting: Yes, but only if it furthers some goal or is an intentional intrusion. Let's chat beforehand if it comes up.